Patch notes - 09 Jun 2017 - v3.0.5

  • Switched to AABB for clicking on players and small NPCs

  • Added the ability to see clues completed to the HIscores plugin

  • Add support for the dragon harpoon into the fishing plugin

  • Fixed a bug causing projectiles to prematurely spawn in the OpenGL renderer

  • The farming timers plugin has been made free

  • Optimized the adaptive spellbook code in the custom game sprites plugin

  • Fixed a bug causing model hulls to show incorrectly (agility and npc tagging plugin)

  • Added the ability to double click the hiscores plugin to auto-fill the logged in user's name

  • Optimized hiscores plugin code

  • Missing food and potions have been added to the Inventory overlays

  • Fixed a bug causing the world map to close when loading a new region

  • The OSBuddy world map has been revamped allowing for control buttons

  • The fishing plugin has been heavily optimized

  • OSBuddy highways have been added to allow users with poor connectivity to play the game

  • Mouse picking code has been optimized to prioritize NPCs over GroundObjects in the OpenGL renderer

  • Many clue scrolls have had their answers updated

  • The OSBuddy world map will now show instanced areas such as Raids and player-owned houses

  • The OSBuddy world map can now be zoomed using the Page Up/Down keys

  • The bank overlay now has the ability to calculate prices using only Alchemy values

  • The Skybox in the OpenGL renderer can now be disabled and replaced with any RGB colour

  • Fixed a bug causing the world map to create a dead-click area

  • NPC spawn timers should now be more accurate

  • Some NPCs have had their names shortened in the OpponentInfo overlay

  • The Runecrafting plugin now has the ability to mark click areas of abyssal rifts

  • Objects that were not disappearing such as Zulrah clouds will now work properly in the OpenGL renderer

  • The custom game sprites plugin now has a legacy skin for 2005-style interfaces

  • The custom game sprites plugin now has a 2010 skin for interfaces

  • Shift-click options of items can now be modified by right clicking the inventory tab

  • Optimal cannon spots have been updated for the new slayer areas

  • The OpenGL renderer will now support OpenGL v3.1

  • The OSBuddy world map has been moved to the right click menu of the Jagex world map

  • The main tab in the settings window now has a scrollbar

  • The canvas where the game is displayed has been completely rewritten and heavily optimized

  • Stretched fixed mode has been updated to work

  • OSBuddy will now run immediately after game updates in a "Reduced functionality mode"

  • Added an Alchemy overlay to show the prices for the hovered items

  • Infernal eels are now supported by the fishing plugin and skill calculator

  • Camera zoom can now be controlled via the keyboard

  • Fixed some rotating objects like the Cannon in the OpenGL renderer

  • Fixed transparency ordering in the OpenGL renderer

  • Fixed colours in the OpenGL renderer

  • Added animation tweening into the OpenGL renderer

Thanks,

The OSBuddy team